Unity iPhone Editor

I’m a little confused. I have been working on a iPad game (almost done) using Unity 3.3 editor. However I remember about a year ago I had a unity editor that was setup a little more for iOS development with game screen perspectives matching mobile devices.

Is there still this option in the new editor? Is there a separate iPhone editor? Was it phased out?

-Thanks

There is no separate ios editor.

You can change the aspect ratio from the top left drop down menu. It even includes iphone specific resolutions.

Ok good. Than I haven’t been things the hard way. I have noticed iPad work on my 13" macbook is a pain (even with native xCode/IB). I think it might be time to upgrade to 15" macbook pro.

There was a specific editor at one point though right?

Thanks for your help!

Unity iPhone was separate until Unity 3 came out. It is better with the unified editors.

Just set your platform to iOS in the Build Settings and you get all the relevant screen sizes.

I think I know what you are talking about, the older version 2 of Unity had an “Unity iPhone” version that had a separate interface and directory from standard Unity. Unity 3 amalgamates it all into one.

EDIT: Damn, response too slow! :slight_smile:

frankly amazed you made a game on the 13" without using a cable to connect to a bigger monitor. Doing that you get dual display: the macbook screen shows the scripts and the larger monitor shows unity… it is development heaven just with the addition of a small adaptor for a cable to the larger monitor.

Honestly most of my work was done on my Windows 7 desktop machine with dual monitor setup… I just open up the project on the macbook to change some settings and publish to xCode.

On that note, I wish I could adjust iOS settings while on Windows. Obviously publishing would be a problem, but I just want to see the same settings that I do on my mac.

Yeah but it doesn’t seem to forget my ios stuff when transferring the project back and forth (I generally dev on the pc).

A little off topic - but I use a Macbook with a 13" screen hooked up to a 17" monitor. I have the iPad game screen on the 17" with the rest of Unity on the macbook screen.

But, since I do most of the 3D artwork on my G5 with a Cintiq 21" dual monitor setup it was getting to be a pain to jump back and forth. I use the macs “Share Screen” to display the macbook’s screens on my G5’s Cintiq. I can switch from showing both macbook displays (smaller than actual size), or either screen (macbook or 17") at full size on the Cintiq.