i compile my project for the ipad in x-code and i get the error: Unity-iPhone has exited with status 1
- how can i know what is this, and where is the problem
- the project use to work and i did some very small changes…
i compile my project for the ipad in x-code and i get the error: Unity-iPhone has exited with status 1
did you add a precompiled library?
if so ensure its non-thumb compiled or the answer on what to do is “nothing, it will not work”
no, i didn’t add that. ![]()
Then you would have to check the information provided by GDB before the crash to potentially find the root.
There is no “its this” root for signal 1
GDB? What is that?
the debugger you work with in xcode
i delete everything in that unity project, keeping just 1 scene with a default cube.
Same problem…
When i open my other projects they work… ![]()
which means that you have something in your project thats not fine.
you will need to check the debugger output and debug the problem.
ha, a cube…
I can figure it out… ![]()
yupp you can, just give it a try ![]()
and also check for the rest in the project. keep in mind that code and libraries are always present.
and don’t forget to do a rebuild to be on the safe side
Sometimes “Build–>Clean All Targets” also works miracles
use the clean build too ![]()
still not working.
no, i get the error on all my different project???
so after more looking int it:
When you compile for iPad:
correct?
I’m having the same issue: Unity-iPhone has exited with status 1.
How/where can i see the gdb output for more details ?
When i build run an unity project it goes automatically as Release. If i try to change on xcode to Debug and hit the build and debug i got an error of unrecognized selector.
remove the app on your ipad/iphone and restart it all → that this the job for me ![]()