Unity iPhone scene transition on Tap of GUIText

Hallo every one,

I’ve been working with this for quite awhile now and I just can’t get to make it work. What i’m trying to do is to load the main level from the main menu when I tap the GUIText for the iPhone.

function Update () 

{
if(Input.touchCount == 1)
{
var currentTouch:Touch = Input.touches[0];

		if(currentTouch.phase == TouchPhase.Began && guiText.HitTest(currentTouch.position))
		{
										
			Application.LoadLevel(2);
		}
}

}

When i build and test it the touch doesn’t work and i get no errors so I’m kinda lost here.

Am i coding it wrong, or isn’t possible to accomplish this using guiText?

Thanks in advance.

you need a collider, a box collider