Unity-iPhone v3 Question

Hello,

Can I work my iPhone project on my Pc ?

Can I Build iphone project on my Pc, and compile Xcode with my mac with unity 3 ?

Can I import diectly PVRTC texture in Unity 3 ?

Can I import directly mipMap without unity mipmap generator in Unity 3?

Unity degraded enormously the texture when is compressing PVRTC and created low quality mipmap. I would like to manage these parameters myself.

Unity iPhone project target is OSX only, so no to the first two

if we can import directly “.pvr” file on unity without compression on export, the result in-game is the best.