In my project I have added Unities new input system and removed it switching Active Input Handling to the old system, after having decided not to use it.
upon reloading, it seems like it is an endless cycle of unity being busy.
Unity will not let me change back, not work on my project.
Closing and reopening the project repeats this process. In its current state, as stated, I am no longer able to work on my project because of it.
This is unity 2020.2.5f1
Please let me know any advice, because I cannot afford to restart this project.
check the editor logs, try to find out what happens, maybe it is fixable or maybe you just need to wait for the process, it’s impossible to judge what is happening, you didn’t share any meaningful information, only the symptoms, which can mean anything
whatever Unity is doing when it says busy
go back in your version control system before the point where you added the new input system
you can always recreate your project without the input system package and add the assets from the old project’s folder on disk by dropping in the assets folder, you can pick and choose what you’re migrating
Also consider migrating to the LTS.
ps: please try not to post your problem at multiple places in multiple threads
Thank you. And I apologize about posting in multiple places. As might be evident, I’m not used to forums, and proper practice. I did find a possible solution though.
I downgraded to a previous version, and upgraded it back to still suffer the same condition.
At my wits end, and as a last ditch attempt I just full restarted my computer. This morning it opened without the loading error. There were no red flags my computer was acting up before hand, so I’m not sure why this worked.