I recently have run into a problem where Unity will let me modify and create new scripts, save them, but not apply any changes in the game. For example, I modified a script that previously asked for Gameobject Variable in the Inspector to now ask for a String. The script saved, and shows up every time I look at it Unitron, but the Inspector still is using the old version of the code. I can't figure out how to get it to realize that the script has changed. This is also applicable to new code, as I can write and save new .JS files but Unity will not recognize that they exist beyond in the Project pane. I assume there is a problem with permissions but I can't figure out where. How do I kickstart Unity into reading my new files?
I have worked with this project on several computers, tried reimporting all assets, and even tried on a PC (I work with Macs primarily).