Unity is stable and I like it.

I just want to say how stable I think Unity is, and how great I think that is. Like any engine it has it’s hiccups, but on the whole it’s incredibly robust. I’ve worked in development environments that were somewhere between a construction yard and a warzone, where I consistently lost work. But I don’t have any of that anxiety working with Unity.

That’s all.

Exactly.

Keep an eye on prefabs and component property settings… it sometimes loses them when you update unity. Nobody has ever been able to figure this problem out. It’s not major (usually), but it does mean you need to do a full test cycle after upgrading Unity versions.