Unity >> Jenkins >> Deployage

Hi!

There is an awesome combo using Jenkins where with one click, it builds from Unity, then open xcode, build to finally upload to Deploygate.

It’s common use in Japan, offices I worked for always use it.

But unfortunately never fully learned the process to setup everything from scratch.
Most of the help I found on google is mainly in Japanese and wondering if someone ever did a tutorial about it for newbies?

It’s bit of long way to setup the pythons scripts, also emulate a local server, then connect Jenkins to everything from Unity > Xcode > Deploygate…

Hope to hear more from you !!
Thanks by advance :slight_smile:

1 Like

Thanks!!
Gonna start from here :slight_smile:
It seems he didn’t upload the part for xcode and deploygate yet…
Let see! :slight_smile: