This has been happening for quite some time now (and has happened in earlier versions)
current Unity Version: 20193.4f1
When this happens, task manager shows no cpu usage from unity: Imgur: The magic of the Internet
Furthermore, when I enter debug mode through visual studio, it shows no threads other than unity’s:
Imgur: The magic of the Internet
…while the call stack in more detail is:
Imgur: The magic of the Internet
It can happen on Play, or it can happen when I just update some code and it is compiling. It doesn’t always happen. When it does, I have to kill the process using task manager.
I’d imagine if it was something in my code, i’d see that when I debug (this has been the case in infinite loops and such).
Any ideas?
PS…i’ve also tried to end all subtasks, but no luck, still stuck: