for some reason unity keeps generating a desktop.ini file in my res folder (Temp/Stagingarea/res/) whenever I’m trying to publish my game for android. Because of this, it fails the publish with “invalid resource directory” becuase unity keeps generating this file(it’s not an android defined file hence the error). I have no clue why it does that and how to fix that.
Hi j_basson , it will be Windows generating that file, not Unity. You need to look at your windows settings, as the file is windows way of customizing the folder, for example what Icon to use etc.