So, Unity keeps importing forever my project the first time I open it . After closing Unity (via taskbar) and relaunching, it opens normally.
If I restart computer, and launch project (I use UnityHub), the issue reproduces.
I tried:
reseting layout
removing temporary folder: lib, logs, etc.
Same, every time I restart the PC, I wait dozens of minutes to reopen the projects.
This is happening for a really long time, so I assume it is the default behavior.
The second time it opens normally in a few seconds. So I assume the project is cached in the library folder most likely, but I don’t understand why it needs to reimport the project on PC restart.
I upgraded UnityHub to beta version
I reset my project git
I removed all the unnecesary folders: temp, library, logs
I created an empty fresh scene and reseted layout
Exit Unity, restart PC and after all the above it worked back as usual.
I’ve tried 3 different versions of unity and every time it takes a VERY long time to launch. And while it is launching it slows down elements of my PC - Task bar takes about 10 seconds to open, google chrome slows right down or barely works.
Has been stuck like this for 10 minutes already on first time launch of a new project.