Unity + Kinect + First Person Perspective + Dynamic Lighting/Shadows

if you have OpenNI / NITE here’s a binary: http://tinkerheavy.com/fplight.zip

You won’t be able to run this unless you already have the UserTracker.NET demo working (you need to get OpenNI unstable for .NET wrapper, and avin’s sensorkinect instead of the Primesense sensor driver)

(sorry for repost, i just realized i put it on the collab board instead of showcase)

That is very impressive. Great work!

Very cool. Are you using your own wrapper (GitHub - tinkerer/UnityWrapper: Unity Wrapper) , or the openNI version (https://github.com/OpenNI/UnityWrapper)?

Wow! This is amazing!

Suddenly wondering how much more scary a game like Amnesia would be if done like this shudders

Yeah, but how would you walk or turn around?

Hi

I am a newbie when it comes to Kinect, but have experience with unity. How do i create fist person controller that is being controlled by kinect input??

Thanks in advance