You won’t be able to run this unless you already have the UserTracker.NET demo working (you need to get OpenNI unstable for .NET wrapper, and avin’s sensorkinect instead of the Primesense sensor driver)
(sorry for repost, i just realized i put it on the collab board instead of showcase)
I am a newbie when it comes to Kinect, but have experience with unity. How do i create fist person controller that is being controlled by kinect input??