unity launch .app created in applescript - Win32Exception: Cannot find the specified file

All I want to do is launch an apple script that I’ve saved as a .app file so will play on launch.
I’ve launched other applications with this line of code:

  System.Diagnostics.Process.Start("/file path/file");

but doesn’t work with the script I wrote.

variations of code I’ve tried:

  System.Diagnostics.Process.Start("/file path/file");

or

  System.Diagnostics.Process.Start("osascript -e 'tell  "/file path/file");

or

  ProcessStartInfo info = new ProcessStartInfo("/usr/bin/osascript, -e, tell "/file path/file");

or

    ProcessStartInfo info = new ProcessStartInfo("/file path/file");
    info.Arguments = "-silent";
    Process.Start(info);

i just get the same error when i try to access it:

Win32Exception: Cannot find the specified file
System.Diagnostics.Process.StartWithShellExecuteEx (System.Diagnostics.ProcessStartInfo startInfo) (at <96144e4082204b9b97190689f262201f>:0)
System.Diagnostics.Process.Start () (at <96144e4082204b9b97190689f262201f>:0)
(wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start()… etc. goes on a bit

any ideas? … you all seem to be much smarter than me
thanks

So, I worked it out… don’t forget that .app is actually just an enclosing folder of the executable files… pretty simple really. doh!