Unity Launcher 2.0

Hey guys, it’s been a while since I posted anything on my unity launcher. I’ve remade it from scratch. Before, the list kind of just showed the entire file path to both unity and the project. I’ve remade it now to where you can give a title to it for any path, both the unity version as well as the project path. It also use to write to a text file, and now it doesn’t.

It should be pretty easy to figure out. While it’s pretty much complete, I’d like to have some people test it and let me know what they think. Let me know please! Any suggestions or gripes!

Here’s the link to download it.
http://calibermengsk.com/games/unity/launcher/UnityLauncher.exe

If there isn’t anything to fix, then I’ll probably release it pretty soon.

**NOTE: If you mess up the title or path to anything, or you want to rename it later, you can double click on it in the list and change it.

EDIT:
Oh, also, it has a version checker that it runs in the background, so it may ask for network access. All it’s doing is looking for a file on my server for a text file, read if it’s got a newer version, and if not ignore. You don’t need internet access, as if it times out, it just ignores the process. (it only runs on startup, so it doesn’t take hardly any bandwidth)

I’ve been using it a little bit with the versions 3.5 and 4.2. So far so good, no problem at all.

I only have one question: How many Unity versions can i install manage (obviously using their own projects each one) with this launcher?? I ask that because maybe i’ll have to install another version to open some old projects test others.

Thanks a lot for this little program, it’s very usefull (at least for me).

Theoretically, Unlimited. You should be able to have as many projects as the hard drive allows. So technically unlimited. (it writes the data to the registry using the savesetting command in vb and is 100% dynamically generated. So technically it will load as many as you have hard drive space to store the text data in the registry, and hard drive space to install unity versions on.)

If there’s any other questions, feel free to ask.

So I take it no one has had any problems then. Well, I guess I’ll finalize it soon an get it up on gameprefabs.com and try (again) to get it in the asset store. (They didn’t accept it last time because it was a program that ran outside of unity. Kind of silly since it’s still a tool for unity.)

all works great) thank you)

Hi, after using your UnityLauncher for a while i thought i could give a feedback.

  • Bug: Trying to change the version of an existing “UnityVersion” in the left list doen’t work. The path is always incorrect.
  • Improvement: Be able to change the order of the elements in both lists, versions projects.
  • Improvement: A thirth option (a popoup window maybe?) to change a project from one version to another one.

Cheers.