Hello.
I use Unity 2017.1 pro.
A few days ago, Unity did not run. Attach the console log. I have added 127.0.0.1 update.unity3d.com to the hosts to fix this problem. I want to know how to solve this problem fundamentally.
Downloading http://update.unity3d.com/2017.1/ivy.xml to /var/folders/31/t8hxnq110zngsh6blmx54l500000gn/T/unity/140ff9f1-0de7-4d88-a3ff-71acaf9e6184/ivy.xml
- Completed reload, in 0.631 seconds
Registering platform support modules:
Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.Compiler.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/Boo.Lang.Parser.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/UnityScript.Lang.dll (this message is harmless)
Platform assembly: /Applications/Unity/Unity.app/Contents/Mono/lib/mono/2.0/Mono.Security.dll (this message is harmless)
Registered platform support modules in: 0.102259s.
Native extension for OSXStandalone target not found
Loading native library: UnityEditor.iOS.Native at /Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Native.dylib
[usbmuxd] Start listen thread
[usbmuxd] Listen thread started
[usbmuxd] Send listen message
Native extension for iOS target not found
Native extension for Android target not found
Begin MonoManager ReloadAssembly
Shutting down Remote Indexer
Task failed: Downloader Task
Cancelling tasks, domain is going down