Unity Layouts Delete and Restore Infinite Loop Bug Still Active.

I am getting the dreaded “Unity is about to delete all window layouts and restore them to the default settings.” bug again in 2022.37F1 and 2022.3.22f1. This bug was marked “Fixed in 2019.4.X, 2020.1.X, 2020.2.X”.

It is not fixed. It is 2024 and we are still dealing with this bug in Win10.

Luckily, for some reason, after trying every solution on these forums and YouTube to no avail, it magically loaded the editor and I could get into my project, but interestingly enough my player was mysteriously snapped to origin.

It loaded with this error in the Console:

“Maximized serialized file backup not found. UnityEditor.WindowLayout:LoadDefaultWindowPreferences ()”

I replaced (and deleted) this file multiple times to no avail, and on my fifth attempt at launch (doing nothing different mind you) -it just started working.

Is this file randomly getting corrupted when using a maximized game window?