Hello everyone!
Allow me to introduce myself, my name is James and I work on the Education team as the Lead of Content Production for Unity Learn. In an effort for our team to be more transparent with what we’ve been working on, we thought that it would be a good idea to share this work directly with you all. Going forward, expect to see monthly (or so) updates from us on new tutorials and courses we release as well as updates to some of our existing content.
Without further ado, please check out what we’ve released so far this year!
P.S. Future posts won’t contain nearly as much content as this one.
New Tutorials
Develop, Monetize, and Market Mobile Games
Release Date: August 2024
This course, developed by ironSource, will equip you with the tools and knowledge you need to successfully develop, monetize, and market mobile games, by combining technical skills with strategic insights to maximize both player engagement and revenue.
Unity Build Automation: Quick start guide
Release Date: August 2024
This tutorial is designed to be a quick overview of the Unity Build Automation with short, simple steps to get started.
Get started with Netcode for GameObjects
Release Date: July 2024
This tutorial provides practical steps on building and testing a basic multiplayer game in Unity, as well as utilizing and testing Remote Procedure Calls (RPCs) and Network Variables. Users will also learn how to create a simple user interface for different modes (Host, Client, and Server) and add / control basic movements in these modes.
Get started with Pixyz
Release Date: July 2024
This course contains video tutorials about getting started with Pixyz Plugin, Pixyz Studio, and Pixyz Scenario Processor. In each tutorial, you’ll learn tips, tricks, and best practices when learning each piece of software, as we’ll also provide you with tangible examples of use cases where Pixyz is most applicable.
Quick start guide: Unity Asset Manager
Release Date: July 2024
This quick start guide will teach you how to navigate and log in to the Asset Manager via the dashboard, create a new project in the Asset Manager, upload your asset, and add a collaborator to your project.
Quick start guide: Unity Version Control
Release Date: July 2024
This tutorial is designed to be a quick overview of Unity Version Control with short, simple steps to get it set up with the editor.
Getting Started with Odin
Release Date: June 2024
Welcome to this getting started course for Odin Inspector and Validator. Odin Inspector helps you create custom editors for your game with ease, while Odin Validator helps you validate all your data so you can catch errors before they become a problem.
Building 3D Models with ProBuilder
Release Date: June 2024
In this learning project you’ll learn how to use ProBuilder, which offers 3D modeling features in Unity Editor.
How to use Smart locks
Release Date: June 2024
In this tutorial, you’ll discover how to use Smart locks, which has been designed to keep track of who on your team is working on which file, lock these files and therefore reduce the risk of wasting work once it gets merged into the main branch of your project.
Unity for Humanity: Guide for Creators
Release Date: June 2024
Unity for Humanity empowers storytellers and changemakers to make the world a more equitable, inclusive, and sustainable place for all. Unity for Humanity’s: Guide for Creators covers how to design games that create impact.
Elevate
Release Date: May 2024
Elevate is an initiative that helps job seekers prepare for and find work in real-time 3D (RT3D) industries. This course gives users an understanding of the Universal Job Profiles and Employer Advisory Board.
Start learning Unity
Release Date: May 2024
Interested in Unity but not sure where to start? Start here! In this tutorial, you can choose your own path to learn about Unity, discover what it can do, and explore ways to learn it, depending on your goals and interests. We’ll even guide you through installation if you haven’t done that yet.
Updated Content
Below is a list of Unity Learn and Asset Store content that has been updated by our team:
Unity Learn:
- Introduction to Asset Bundles → Localized into Japanese and Korean
- Unity Tips → Localized into Japanese and Korean
- Pathway: Unity Essentials → Revamped this pathway to enhance learning experience
- Prototype a game with Unity Muse AI → Updated to include new content
- Practical Game Accessibility → Compatible with 2022 LTS
- Install the Unity Hub and Editor → Updated to align with Unity Essential’s installation guidance
- Install the WebGL Module → Compatible with 2022 LTS
- Create and publish WebGL builds → Compatible with 2022 LTS
- Catapult Physics; Forces, and Energy → Compatible with 2022 LTS
- Pathway: VR Development → Compatible with 2022 LTS
Asset Store:
- Creator Kit: FPS → Compatible with 2022 LTS and Unity 6
- Platformer Microgame → Compatible with 2022 LTS and Unity 6
- HDRI Pack → Compatible with 2022 LTS and Unity 6
- Robot Kyle → Compatible with 2022 LTS and Unity 6
- Legacy Particle Pack → Compatible with 2022 LTS and Unity 6
- Roll-A-Ball → Compatible with 2022 LTS and Unity 6
- 3D Beginner: Complete Project → Compatible with 2022 LTS and Unity 6
- Starter Assets: Character Controllers → Compatible with 2022 LTS and Unity 6
- Foundations of Real-Time Audio → Compatible with 2022 LTS and Unity 6
- 2D Beginner: Adventure Game Complete Project → Compatible with 2022 LTS and Unity 6
- Creator Kit: Beginner Code → Compatible with 2022 LTS and Unity 6
- 3D Game Kit - Props Pack → Compatible with 2022 LTS and Unity 6
- Creator Kit: Puzzle → Compatible with 2022 LTS
- Let’s Try Assets → Compatible with 2022 LTS
- Adventure - Sample Game → Compatible with 2022 LTS
- 2D Game Kit → Compatible with 2022 LTS
- 3D Beginner: Tutorial Resources → Compatible with 2022 LTS