Hi all,
I’m probably looking for something that doesn’t really exist (as everyone is different), but I’m sort of looking for any online help/guide/video/blog/graph/occult ritual/etc which helps gauge your progress through the first stages of using Unity? Nothing fancy of definitive, just something that will indicate whether or not you’re trying too much, too little for however long you’ve been using it - if you shouldn’t be disheartened or to keep plugging away.
Thanks everyone!
---------Context below, not really needed but…----------
So basically I got the UDK about 18 months ago, played about with it, really struggled with some elements and so put it down again. However, really wanting to be able to do something whole and creative that I can realistically finish, I bought Unity 3.x Game Development Essentials just before xmas. I worked through the book over the next month or so, tried to take on board as much as possible (as well as knowing I had a basic reference book to call on), and then set about timetabling a game development strategy with progressively more complexity thrown in…
…so that lasted until halfway through game 2. Problem was I was coming across bugs/knowledge gaps, and really having to work hard to overcome them. This is reasonably simple stuff like the mesh colliders, changing renderer properties in real time, and stopping weird things happening in the physics engine. Suddenly working through all this to make something functional seemed like a thankless task because, well, it felt like I was never going to be happy with the outcome.
Now I’m not an idiot - I know this is just typical negativity at play. However, I had no frame of reference to say I was still progressing and this was all just part of the learning curve. I had no way of knowing if I was actually picking up the code quickly, or making dumb structural errors. And so without any real feedback, or finding similar experiences online (Everyone seems so fricking amazing), I stopped in March.
Anyway - after spending a lot of time designing board games no one is ever going to play, I realised there’s still this need to work on it. But I know I’m going to hit this same problem in another few months. And so, going back, that’s why I was hoping for some sort of guise to know what skills I should be hitting/developing and over what sort of timeframe so I can feel a bit of hope…
…anything you can suggest would be most helpful.