Hi Guys,
I’m new to unity lighting but am proficient in creating assets, textures and materials to a AAA quality, and to put things bluntly I am finding it really hard to learn lighting techniques with Unity, I can get a decent quality of lighting but nothing like any of the new games that are being released, most notably P.A.M.E.L.A uses real-time global illumination lighting to achieve crisp delicious lighting, but when I try to replicate what they’ve done I just keep running into issues.
There’s a shit load of materials to learn 3D modelling, texturing etc, but does anyone know any good resources for learning lighting, specifically for Unity?
Link to inspiration!
Thanks,
Pete.