Unity Lighting Tutorials

Hi Guys,

I’m new to unity lighting but am proficient in creating assets, textures and materials to a AAA quality, and to put things bluntly I am finding it really hard to learn lighting techniques with Unity, I can get a decent quality of lighting but nothing like any of the new games that are being released, most notably P.A.M.E.L.A uses real-time global illumination lighting to achieve crisp delicious lighting, but when I try to replicate what they’ve done I just keep running into issues.

There’s a shit load of materials to learn 3D modelling, texturing etc, but does anyone know any good resources for learning lighting, specifically for Unity?

Link to inspiration!

Thanks,
Pete.

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Bump, second that

I would recommend this guide released by ARM (developer of Enlighten middleware):

http://malideveloper.arm.com/downloads/DeveloperGuides/arm_guide_for_unity_developers_3_2.pdf

Updated include:

  • Chapter 5, ‘Global Illumination in Unity with Enlighten’ updated and restructured
  • Additional subchapter: ‘Setting up a scene with Enlighten’

Have a look at my talk from Unite: Advanced Global Illumination in Unity 5 -

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