Unity Login menu structure : 1 or 2 scenes?

Hi there, I am new to Unity (previous iOS / Android Dev)

I am loving Unity, is there any good tutorials that are up to date about how you should structure your game. For example if you have a login screen and a game screen, in iOS these would be separate controllers (e.g scenes)

In Unity you could overlay a UI login screen which hides the game however it would still be rendering, Or would you have 2 scenes (login, game)

By the way DO NOT use “gui”, use Unity’s “new” UI system.

(SO, add a UI → Canvas and go from there.)

Yes, you would definitely use separate scenes, in almost all cases, so do that.

Between rounds or whatever, you would likely go back to another menu scene, and so on.