Hi all,
I tried to submit my game to Mac App Store and it was rejected. The reason for rejection is the file system. Here’s the quote from the email
In unity data in PlayerPrefs always save to ~/Library/Preferences by default, while Apple requires save to ~/Library/Application Support/. Is it the cause of the rejection? How can I fix that default location?
-Edit
I am using 3.1.0 version of unity pro