This mainly related to this thread in the dev preview.
http://forum.unity3d.com/threads/150803-Major-version-conditional-compilation
But being able to type #Unity_4 to represent all version of 4 would be useful.
Any work arounds?
This mainly related to this thread in the dev preview.
http://forum.unity3d.com/threads/150803-Major-version-conditional-compilation
But being able to type #Unity_4 to represent all version of 4 would be useful.
Any work arounds?
I just add a ‘UNITY_4’ define to the Scripting Defines entry in the Player Settings. (I agree it would be better if it were built in).
i didn’t know you could do that. thanks.