Unity MARS Body Tracking - Encompass the cloth model to entire body

I am trying to build a Fashion AR fitting room AR application where the cloth model will be superimposed into the tracked body. I am using Unity MARS for this. Till now it is tracking the body quite well and putting the cloth model according to the tracked body pose.

But i want the model to encompass the entire body so that it gives the impression of user wearing it.
Just like below image:


I think it as something to do with body meshes.
my current app tracking result:

Thank you

hello. Please did you finally figure this out?

I have that problem aswell. In the simulation view the mesh scales MOSTLY correct. But one I build it it is smaller. I also noticed differences in the quality between Iphones. On Iphone 12 Pro it works better than on Iphone 13 Pro for example.

This is really annoying. Does anybody have a fix?

I would also like some kind of solution for this, for now i am just giving the user various sizes to choose from (for example X, XL). Also with URP it was working fine but, when we decided to go back to Built-in, weird pink glitches started to pop up.

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