unity match marking is not working for me

unity match marking is not working for me

using unity 2018.1 version

lan working fine .online match marking not working .can any one know how to solve;
im getting this warning message
ClientDisconnected due to error: Timeout
screenshot image link:https://imgur.com/a/8HX2TmD

It could be that your game is attempting to send/receive too much data. I had the same problem when I first started testing Unity Matchmaking relay services with my game. I upped the bandwidth per client amount to a silly high number, which allowed me to continue testing without dropping within a minute every time, then I made a lot of optimizations to the network code which cut down the bandwidth dramatically.

It could also be something completely different. Not a lot of info to work with.

actually i have only one cube in it. im not having more data to transfer .

Could be timing out due to inactivity too. Like I said, not a lot of info to work with.

ok

Now is a bad time to just be starting on a game that will use the now legacy Unity Multiplayer Service, considering they have deprecated it and plan to shut it down in the next few years.