I have been having trouble getting the matchmaking working on my game, i created a test project that only has the network lobby imported on it.
when i test it on my computer i can host and connect with two clients just fine, i also tested it by hosting on my computer, and connecting to another computer on the same router, and that worked. but when i host on my computer and try to have someone join that is on a different router it doesn’t show the lobby in the list servers panel. i don’t think this should happen since i am using the matchmaker, which connects to the relay server and not me.
Here are some screen shots of what i have set up.
Player Prefab

