This is the first release I am trying to complete and am overwhelmed by the integration of ads.
- As per Unity docs only 4 ad networks are supported for bidding ?
- Also after looking at Admob supported networks for bidding the list is much larger but does not include Unity Ads? So there is no way to get these to on the same bidding system ?
AdColony
Ad Generation
AppLovin
Chocolate Platform
ENGINE Media Exchange (EMX)
Equativ (formerly Smart AdServer)
Fluct
Improve Digital
Index Exchange
InMobi Exchange
Liftoff Monetise (Beta)
Meta Audience Network
Mobfox
OneTag Exchange
OpenX
Pangle
PubMatic
Rubicon (Magnite)
Sharethrough
Smaato
Sonobi
Tapjoy
Triplelift (Beta)
UnrulyX
Verve Group
Yieldmo
YieldOne
Hi @Brother_77 ,
Following it’s merger with IronSource, Unity stopped working on the Unity Mediation solution to focus on LevelPlay, IronSource’s solution instead.
Therefore we recommend that you use LevelPlay (aka the Ads Mediation package) if you are just getting started with the integration
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Hi,
- Ironsource documentation regarding LevelPlay inapp bidding states that 3 networks are supported.
https://developers.is.com/ironsource-mobile/air/level-play/#step-1
- Tapjoy (IronSource entity)
- Meta
- AdColony
But after more reading I found LiftOff also provides in app bidding via LevelPlay?
Also InMobi ?
Is it 5 supported ad channels or more ?
- Admob, Max by AppLovin, FairBid are other competitors on the ad bidding market, am I correct that these are not available to integrate with LevelPlay’s bidding ? as those are separate markets.
I would recommend that you ask over in the LevelPlay section of the forum. I unfortunately do not know the answer myself.
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Forum post in LevelPlay section regarding my above questions: