Hi. Goal is to preview passthrough mode via pressing the Play button in Unity, using OpenXR plugin, not Oculus Plugin. I can build and deploy native to the headset with passthrough just fine. Don’t know the magic sauce to get it to work via Play button. Looking for a sample out there that works. The “Discovery” sample works just fine, but it uses the Oculus XR plugin, which I don’t want. The MR template unity provides, doesn’t allow passthrough via play mode either. (why not?). I can’t figure out what’s going on, meta’s documentation is all over the map (bad grammar, I know).
I have developer mode turned on, allow unknown sources, have all the magic toggles turned on in Meta Link, have my boundary set up correctly and my space. But when the app goes over link, the background is black, not passthrough.