I went thru all the mirror example projects and the standalone build works but not the android device build(apk) when I install on real device. Can I get some confirmation that Mirror works on android devices recently?
1 Like
(Necro but worth mentioning for other finding this)
This may have to do with the transport method used by Mirror, there are several. Use WebSockets transport if you want stuff to work reliably (also for WebGL builds); note that Unity Basic (at least historically) does not provide WebSockets support for iOS and Android, so either upgrade to Unity Pro, or try(!) something like this, which according to comments there, does work.