Hi everyone!
I’m trying to use one Mixamo animation with YBot, but things are going weird.
When I check the animation at mixamo website, it looks great, but when I try to import it into unity, the animation is messing up with the foot.
Here what I made so far.
1 - Downloaded YBOT with PBX for Unity.
2 - Imported into Unity, Access “Rig” tab and define as Humanoid. Apply
3 - Downloaded mixamo running animation with InPlace checked.
4 - Created an animator controllers, set up with the model and drag up the animation.
5 - Update the animation “Rig” to Humanoid as well and loop time.
6 - Hit Play
The foot of the character is rotating and the animation plays weird, very different from mixamo preview.
Any ideias ?