Unity ML for Autonomous Drone Navigation

Greetings all,

I am embarking on a personal project that is also related to my thesis on UAV path planning and navigation using deep reinforcement learning in a digital twin simulation. I intended to use a search algorithm like A* and compare with DRL for a drone navigation process. I have already made the digital twin render of a study space using Polycam and Blender.

I however do not know where or how to proceed following importation of the digital twin asset and drone model to Unity. I do not know C# and I have not found any useful tutorial online on Unity ML to realise my vision.

I need your assistance/help. Any will do..For your time its a beer on me!

Thanks and kind regards.

Check this :


I don't know if it can provide you with the help you need.