Earlier this year I tried to setup a machine to run the Unity Machine Learning with GPU acceleration on a Windows 10 machine. One of the issues I came across was the unwritten requirements that came about due to the use of older tools. The documentation will point us at something that needs to be installed, without first warning us that that item requires something else to be installed first. One instance of this was the Visual Studio 2015 requirement. One of the tools/programs that is required to run this with GPU acceleration gave me a pop-up during the installation telling me that Visual Studio 2015 was required (it also gave me the option to proceed with installation); this wasn’t mentioned anywhere in the setup documentation for Unity ML. I already had Visual Studio 2017 installed, so I figured I’d be ok; but it turns out that 2017 didn’t cut it (maybe I missed a setting that wasn’t documented).
Now, Unity ML has moved up about two or three versions since this happened, but their setup documentation doesn’t really look like it’s been updated. Does anyone have a list of everything that needs to be installed and in what order it needs to be installed in?