Hello,
I’m developing mobile games using Unity and found one issue with preview package of Mobile Notifications.
- Unity version: 2018.3.7f1
- Mobile Notification version: 1.0.0 - preview v21 and v17
- iOS version: 10.3.3
- Devices: iPhone SE, iPad 9.6 (6th gen)
- Feature: Local Notifications
The package and my implementation works on all iOS versions and devices except 10.3.3 version of iOS. Logs says that everything is fine. When I schedule a notification, the notification is scheduled correctly. I don’t get any errors and simply get the notification ID returned for later use. However when the notification time is up I only get device to vibrate and play notification sound, but no new notifications are added to my notifications bar. I do not see title or message in said notification, just vibration and sound. The problem stops on both devices when I update iOS version to anything above 10.3.3. If You need any further info let me know. Ill be happy to provide.