Unity Model Broken Issue ....when I Zoom In

hi guys
i am making a VR model…
when i put a plant on the ground… so i tried to zoom in. my model looks like broken.
what should i do…

Thats called “clipping”.

Specifically this is your scene camera clipping the model.

Select a small part of it and press “F” to frame it, you should find the clipping planes distance has been reset to something better.

Whenever you want to auto set your scene camera clipping planes, click an object and press “F”. It will adjust based on size of object, so if you need to see closer select a smaller object when doing this.

More here: Near plane adjustment in Scene View - Questions & Answers - Unity Discussions

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