I’m attempting to write some scripts that add and modify gameObjects. However when I write the code to create a new game object, for instance -
gameObject something = new gameObject();
When I attempt to reference or add anything to it -
MeshFilter filter = something.AddComponent.<MeshFilter>();
Monodevelop won’t accept anything for the <>, it says it’s not expect ‘<’. I feel like it should autocomplete, am I missing something?