I have a script which makes the character move towards the player when close enough. when the character moves towards me eventualy it is inside me. how can i make some spacing between me and my character.
var player : GameObject;
var moveSpeed : float = 10;
var detectDistance : float = 10;
function Start () {
player = GameObject.FindGameObjectWithTag("Player");
}
function Update () {
var distance = Vector3.Distance(gameObject.transform.position, player.transform.position);
if(distance <= detectDistance){
Debug.DrawLine(player.transform.position, gameObject.transform.position, Color.red);
gameObject.transform.LookAt(player.transform);
gameObject.transform.Translate(Vector3.forward * moveSpeed * Time.deltaTime, Space.Self);
}else{
Debug.DrawLine(player.transform.position, gameObject.transform.position, Color.green);
}
}