Good evening People,
I have a applied the following script to my player from the Unity website but keep getting the error NullReferenceException: Object Reference not set to instance of an object and it relates to line 14 in the code: if (controller.isGrounded) { please see below i dont see any issues here, i have checked the internet and i cant seem to find out why this is happening:
using UnityEngine;
using System.Collections;
public class PlayerMove : MonoBehaviour {
//Variables
public float speed = 6.0F;
public float jumpSpeed = 8.0F;
public float gravity = 20.0F;
private Vector3 moveDirection = Vector3.zero;
void Update() {
CharacterController controller = GetComponent<CharacterController>();
// is the controller on the ground?
if (controller.isGrounded) {
//Feed moveDirection with input.
moveDirection = new Vector3(Input.GetAxis("Horizontal"), 0, Input.GetAxis("Vertical"));
moveDirection = transform.TransformDirection(moveDirection);
//Multiply it by speed.
moveDirection *= speed;
//Jumping
if (Input.GetButton("Jump"))
moveDirection.y = jumpSpeed;
}
//Applying gravity to the controller
moveDirection.y -= gravity * Time.deltaTime;
//Making the character move
controller.Move(moveDirection * Time.deltaTime);
}
}
I hope you can help guys