This is about the upcoming “Unity Multiplayer” feature in Unity that is meant to replace the old Network stuff (assuming the project doesn’t change name again).
I know that it is not out yet, it will be released in Unity 5.x (meaning that it can be Unity 5.1, Unity 5.9 or whenever really). It’s either a month away or several months away. This year, next year, who knows?
But: Is it possible to get my hands on it today? As a test version or something?
I sat down yesterday and learned to use Network in Unity but I realized that it doesn’t actually have much protection from cheating. You can’t prevent clients from calling Network.Destroy(gameobject) - they can send as many fake messages as they want to the server and the server will gladly destroy whatever it is told to destroy.
Initially I was very disappointed in learning about such a flaw but I found out about UNET (which was renamed to Unity Networking and then again to Unity Multiplayer). Sounds good, I want to spend my time learning how to use that instead of learning how to use the flawed Network class.
However I can’t really find any information about the project. The name “Unity Multiplayer” doesn’t help since that will find a ton of unrelated subjects on the Internet (about how to implement Multiplayer using various methods).
I stumbled over this page: Unity ID But after logging in and “creating a project” nothing happens. I don’t understand what that page is for? Is it even possible to download anything from there?
I guess my main question is:
Sooo… What’s up with Unity Multiplayer?
Can I try it out? Where can I find the latest info about it? Everything I have found is from 2014…