I am making my very first multiplayer game ever. Its going to be called Quick_Wings. I started working on it yesterday and my goal is to have it finished sometime tomorrow,
Screenshot:

The information about the game I just posted on my blog:
Game Features:
-The gameplay will be somewhat similar to tag.
-One player will play as an Alien type character and the other player will play as a turkey (yes a turkey)
-Each character has a special trait.(See below for more info on gameplay and characters)
-Its not an online multiplayer game, it will just be a simple Split screen 2 player game.
-One match consists of 3 rounds.
- After the timer runs out the players switch positions. (turkey player switches to alien, alien player switches to turkey)
-The game will have 3 different levels to choose from.
Gameplay and characters
As I said, the game will play somewhat like tag. The alien player will be the tagger(Offense). The person playing as the alien can shoot “ghost balls” at the other player to tag them.
The person playing as a turkey will be the person to tag (defense). The goal of the turkey player is
to avoid the tagger until time runs out. The turkey cannot shoot anything, however, unlike the alien
player, the turkey has the ability to jump over obstacles.
Current progress on the game:
- Finished all the models, levels, assets today.
- Almost finished working on Alien player (In terms of script logic)
+Currently building the main gameplay logic (score system, switching positions after a round ends, length of one round, ammo system for Alien player)
Check out my blog in my signature for more info 
more updates soon. Have a good Thanksgiving.
Cool!
I love these lighning projects, I think the imminent deadline pushes our capabilities to the limit.
Once you’re done you have to think about arranging a master server, do you have anything in mind already?
Thanks! I agree, it seems like more work gets done when you work on something that you want finished quick.
For now the game is just going to be a 2 player split screen game with no online or anything like that. But I did think about what I would want to add in the future if I go back and improve this quick game and I definitely would like to add some sort of online support for it you know just for learning purposes when I start going over networking stuff but im not doing that at the moment.
Anyway, heres another screenshot. This time showing what the split screen is going to be like. Im planning on putting up a video soon.
Heres that video I said I would upload earlier.
Also due to time limit, the rules and some features of the game have changed, but I think its better. Ill post more about them in the next post.
I have to leave now and not sure when ill be back so its possible I might have to extend my time limit to one more day. 
Ill try not to.
Hey guys. Finally finished “Quick Wings”. My original goal was to finish the game in 3 days but looks like I didn’t meet my
goal. (Today is day 4) But technically I did still finish in good time (I would say about 3 and a half days) 
Anyway hope you enjoy. Its just a simple quick game. Play with a friend!
Controls:
-Turkey player: Move with W, A, S, D
- Alien player Move with arrow keys and shoot with space bar
-To return to the menu hit the M key
Play Quick_Wings
Screens:
Title:

InGame:

How to play and rules of the game.
The gameplay is similar to tag. One player will play as a character that must go after the other player and the other player must avoid the player going after them.
There are two different characters. An alien character (Offense) and a turkey player (Defense).
The Alien Character:
-The person who plays as an Alien must hunt down the turkey player by shooting them with “Ghost Balls”.
This player can only win by destroying the turkey. The Alien player has a maximum of 10 shots. In order to win the Alien character must shoot the turkey at least 5 times. However, if the Alien player runs out of ammo or time the turkey player will be the winner.
The Turkey player:
-The person who plays as the turkey must simply just avoid getting hit by the alien player. In order to win, the turkey player must survive until time runs out or until the alien player runs out of ammo.