Unity Multiplayer question

Was just wondering if there was an example which showed you how to create a server(and even name the server), where when someone logs into the game they are given a selection of servers to choose from(if there’s more than one) instead of typing in an ip everytime. Thanks in Advance!
Note: Been learning the basics of networking so far…

http://unity3d.com/support/resources/example-projects/networking-example

This will help alot!