Hello, I am planning to build games for WebGL, I was wondering if all unity multiplayer services such as lobby, relay, matchmaking etc are supported for this WebGL platform.
I find UGS extremely easy to implement as opposed to mirror or photon pun, however I am aware photon supports WebGL yet I wanted to learn if UGS also does… I think there are some UGS that support WebGL, example authentication, remote config etc but I am keen on learning about multiplayer ones.
There has to be some way, please let me about this.
Thanks, BR.