unity multiplayer

Is there anyway, to make an multiplayer game, that uses the hosts computer (the one that starts up the server) to be the host instead of a MasterServer??

Sorry if this question has poped up before

There are many tutorials on the internet, and youtube would be a great one to check. Try googling to this could do the trick as well. Try this link:Multiplayer Game Development Made Easy
they use what you want to accomplish, and they host on a person’s computer. Make sure to try it out.

You must be misunderstanding the Master Server’s task, as it only provides a list of hosts. No game is running on it.
Use Unity’s built in networking and one player has to host the game.