Unity muse price disappointment

Am I the only one that disappointed again in unity for the high price for using muse while other engine like unreal let Thier user use freely Thier features?

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I said it on Twitter: I don’t mind paying a sub. But being restricted by “points” AFTER paying is a low blow.

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Hey folks,
Just an explanation of why we chose the points system:

Unlike competitors that only have a single offering, the Muse tools do drastically different things with different backend hardware consumption costs.
This leads to a point system that varies based on the action you’re taking.

Our hope is that by exposing the points system and usage information to you early, we can both promote familiarity with the system and also look for ways to streamline, simplify, and adjust the model based on your activity and feedback.

Update:

The point limits are not enforced while Muse is in early access. Usage of Muse right now is not restricted in any points-based way.

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The price wasn’t particularly upsetting. But the compulsion to specify payment systems for the trial version… Seriously? You might as well go to a store and go to the counter where they give you a new knife to try. Only before that fill out the payment documents, and then we will give you only the blade or only the handle. A newbie won’t be interested in it at this point. Even when taking the survey, I did not quite understand what tokens (points) were needed in the requests and their relevance. But from the answer above it did not become clearer. If someone uses a particular offer, whether it is chat or sprite generation, why use is limited to points! This is not rational)

Come on, have you never heard of cancellable trial? Yeah it kinda sucks that you need to provide a valid credit card. But it’s not like you are providing it on some shady porn website. I already cancelled the subscription and still can use Muse till the trial ends. The points + sub payment is a strange move indeed though

You misunderstood the meaning of my post. It’s not about dubiousness (although it has its place, simply because they can change the user agreement without your knowledge. As it happened recently). I don’t mind providing payment information, but… Why would I do that before I realize I need it. What would be more appealing to you – just start trying out a new tool using a unity account and only after you are sure you need the tool fill out the required information. Or alternatively, spend some time filling out the paperwork, try the tool and see the limitations. For me personally, it is of fundamental importance at what point I am asked to fill in the payment documents. And due to recent events, I have a logical concern about whether using the trial version I will end up owing money because they changed the user agreement that I accepted before I started using the trial version. I don’t want to go into the negative aspects that may (or may not) happen. All of the above is my personal opinion and feelings.

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I understand the problem may be also due to hire your usage and overusage but opening AI does the same thing they sell you a premium that has a cap limit and what I’ve encountered recently is that your error prompts use your points even when they don’t work or when they have a problem like an internal problem I’ll try to Creed images in the tries to create them, and it almost finishes the image button it says there was an error and it basically deletes the image and if I try it multiple times it will come to the Limit and just that will have to wait a couple hours before I can use it again but that’s also just a couple hours. It’s not a full month thing so I guess what I’m saying that they both have their price and cons. I see you no disrespect tiptoe and I think as long as it’s a good functional program I mean they’re paying for it doesn’t sound that bad but I mean $30 a month it is a high price for I don’t know how many assets or creations I can do with 3000 points , so we’ll see

Alright let’s break this down.

Muse costs $30/month, which gives you 3000 points. This equals 120 chat outputs for the entire month.

Meanwhile ChatGPT Plus costs $20, and give you 50 outputs every 3 hours, which theoretically equals 12.000 outputs every month. Yes I know you won’t be using all those outputs but you get the point.

In other words, Muse chat outputs are in theory 150 times more expensive than ChatGPT Plus.

Can we take a moment to reflect on how absurd that is?

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Unity! $30 for muse is absurd! People will just go about using the free version of Chat GPT or heck pay $20 per month for GPT4 instead of muse! Rectify this please!

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Why do you guys not have a free tier??? This would have been a better step forward. $30 for muse is still too expensive! Adobe firefly has a free tier and can generate anything from images to text effects. Chat GPT and Bard are free too! Why would anyone willingly pay $30 when they can have something similar for free?

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yeah, i’m pretty sure that limited free tier would absolutely bring more sales (once user runs out of monthly free points, they would buy more or subscribe),
compared to this current plan, which sounds expensive from start, so rather not even test it. (and have to say it was really difficult to get in, had to click things in so many places that almost gave up, compared to chatGPT which just works as you login)

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I’m getting better results from ChatGPT as well… and its not failing with incomplete responses all the time like Muse is for me.

I agree with all of you, and it is very sad there is no free usage of the tool.
It was made very obvioues to the unity Muse team during beta, that charging and charging a high price would NOT be a favored approch.

Muse does cost money to run, so obviouesly the cost has to be covered somehow. but with the steep cost pr question. at least beta testers said they would go elsewhere. Which is what we are doing. Personaly I did not even use the free month. Since it requires to put in credit card info and will continue to subscribe if “I” forgot to unsubscribe. While this is common to many products. I would still not expect such from Unity which is all about the community.

That said. Muse is definitly worth it as a tool for Unity. Do not think for a moment I would rather use other AI’s than Muse. But because of the cost. I will.

I was expecting this price point really, maybe hoping it would be closer to the $20 chatGPT cost but what I’ve noticed which is much more worrying is the points allocation and usage. For example I have only really spent one full day this month using it so far and even then not a huge amount of questions, along with an hour on Muse texture and I’ve gone beyond one thousand points or over a third of my monthly allocation. That’s ridiculous imho. If I’m not mistaken, and i hope I am, it seems each chat question costs around $0.33 which is 1000% more expensive than chatGPT! having only 120 questions a month is not going to cut it when these points limits are enforced imho. Also I will bug report but the usage page doesn’t stay open on muse chat (with brave browser anyway, not sure why but it makes checking difficult.

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Yes. That is exactly what I wanted to point out!

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I would prefer to use perplexity.ai for research and other purposes using ChatGPT. It’s fine to use free-tier plans. Because it’s free plan was too great compared to the pricing of Unity Muse.

I use Jetbrain’s AI within the Rider IDE. It is much cheaper, has no limitations and it is integrated into all of my favourite IDEs.

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I’d like to add my 2 cents as someone with extremely limited coding knowledge.
Yesterday I started my Free trial of Muse, and I’ve already used 3175 points because of all the questions I’ve asked for code in the Chat. And it’s been 24 hours… The point system would bankrupt me lol. and I STILL don’t have a working Camera with Cinemachine yet after using all those points, since much of the code the Chat gave me has been Depreciated since I’m using Unity 6.

Paying a Sub wouldn’t be super bad, but the point system for somebody with a lot of questions is insane and for that instance I wouldn’t be using Muse and I’d try to find an alternative, I don’t know if Copilot is of any use or other AI stuff, but i’d be forced to look around at competitors as this is simply unaffordable to me.

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Unity team says that they want to accelerate game development.
That is false statement.

In fact, muse provides opportunity only for people/company that can afford it and make indie developers less competitive and slow them down a lot in comparison with AAA studios.

It kills the idea that Unity is for everyone who has ideas and passion. Now its not.

All indies could stop using Unity tomorrow and they’d be hardly impacted. This has been the case for many years now. If you want indie focus, choose indie engines.