does unity compiles c# code to native exes in windows/linux/mac/ios?and bytecode in android?
Unity compiles C# code into CIL bytecode, which is then interpreted by the “native” framework player on each platform.
does unity compiles c# code to native exes in windows/linux/mac/ios?and bytecode in android?
Unity compiles C# code into CIL bytecode, which is then interpreted by the “native” framework player on each platform.