Select project (or create new project produces same effect).
Unity starts to load the project with the compiling scripts popup.
Once “complete” I never see an editor window / my task manager shows the process is active in memory (steady value of xxxxmb) but has 0% cpu usage and 0% disk usage.
Its like it just gives up trying to open
So far I’ve tried updating drivers, restarting computer, disk defrag (idk), haven’t tried a fresh install yet but doubting it will produce results (will be trying after this post).
So I tried reinstalling and opening a new project, same issue…
After have forgotten to close the process manually, roughly 3 days had passed and randomly unity is open but the console has tons of these errors:
NullReferenceException: Object reference not set to an instance of an object UnityEditor.DockArea.OnGUI () (at C:/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:279) UnityEditorInternal.VisualStudioUtil:FindVisualStudioDevEnvPaths(Int32, String) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes()
NullReferenceException: Object reference not set to an instance of an object UnityEditor.Toolbar.get_lastLoadedLayoutName () (at C:/buildslave/unity/build/Editor/Mono/GUI/Toolbar.cs:230) UnityEditor.Toolbar.DoLayoutDropDown (Rect rect) (at C:/buildslave/unity/build/Editor/Mono/GUI/Toolbar.cs:550) UnityEditor.Toolbar.OnGUI () (at C:/buildslave/unity/build/Editor/Mono/GUI/Toolbar.cs:358) UnityEditorInternal.VisualStudioUtil:FindVisualStudioDevEnvPaths(Int32, String) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes()