I’m having a problem with Unity’s New Ui Right Now,I’m trying to make my image/button/etc… maintain the same distance between each other no matter the resolution.
Here’s an example-i literally used a ruler to measure the distance,it might not be visible here but on a large device such as a tablet it is quite visible.(Tried it on my tablet)
Note 2-720 x 1280 (mid range res)
Another Res-240 x 320(lowest possible phone res)
As you might be able to see,the distance between the buttons in the note 2 res which i designed in is the same but when the resolution changed to the lower resolution , the distance between the buttons changed.
I would like to make the distance between the buttons always stay the same no matter what res,I also want it to maintain a square shape so i ticked the preserve aspect if it makes any difference.
Anchors are positioned this way BTW:http://s30.postimg.org/709gjfrkh/Capture.png
I already looked up on canvas scaler,anchors,etc… but i dont really understand it.Thanks