I’m not able to get an .exe file as a result when selecting the PC, Mac and Linux Standalone option. I have a clean build/no errors with a very basic scene.
I am getting only the following files in my build directory:
I’ve previously built an app with an .apk with a successful launch on Oculus Quest. but get no result after a platform switch to standalone. I want to build as an .exe so I can launch it through SteamVR. I can run it through my editor and SteamVR, but I just can’t get it to produce an executable.
So, am I missing something in the configuration?