Unity will not show me compile errors anymore.
Its just not showing any errors on compile but when I click play It still claims compile errors are evident (There are its just no longer showing me anything at the bottom).
Anyone know a solution?
Unity will not show me compile errors anymore.
Its just not showing any errors on compile but when I click play It still claims compile errors are evident (There are its just no longer showing me anything at the bottom).
Anyone know a solution?
I am also having this issue. It simply stopped identifying them, so you have no clue where to start debugging. In fact, you have no idea there is a bug till you try play mode. It sure does make things a lot harder.
Has anyone got any idea how to “turn on” the compiler error messages?
One thing to check, make sure the red exclamation mark icon on the upper right of the Console is selected. The three buttons there filter the information, warning and error messages, and sometime recently, I noticed mine was set to filter out error messages (maybe it was the default on a recent Unity update?)
Thanks for the response, my one just fixed itself one day, so if it happens again I will do what you said~
Yes thanks for your reply Technicat, I didn’t see those on my screen. That fixed the issue for me : )
Fixed the problem for me - thanks.
Hi. since few weeks ago, I never see any compiler warning. As you can see in the screenshot I have all 3 buttons activated.
And in runtime, sometimes I have to click the log panel to refresh all Debug Logs, warnings and errors. (the numbers of the 3 buttons stuck and do not increase until I click)
any thoughts?
On the top right of your image you have not enabled any of the warning buttons. Click them and they will light up, you should then get warnings.
I have the same problem after installing Unity 5.6.0 f3 and I don’t know where is the error ! I can’t play the game also. …
Go to Help > Report a Bug, that’s the best way to get someone from Unity to help you with your case. You don’t need to upload the project.
I had the same thing, managed to fix it!
What I did - Switch from building in WebGL to building in the Standalone player, build it. Standalone worked fine and running the game within unity now works fine, error gone. When I switched back to WebGL it worked fine until I tried to build it, same error.
I think this is because of obsolete code, my code includes “Application.LoadLevel(sceneName);” standalone allows it and WebGl does not?
Check if you have used any obsolete code. Switching to Standalone platform will help you to find it.
EDIT - I’ve now changed this “loadlevel” code but still get compiler error. Bah. Error about movieTexture now.
My status bar is missing…
Sometimes when this happens to me, there is something in the console search bar. The search bar isn’t always visible. I had to make it a lot bigger.
Good call!!
This helped me as well thanks!
i typed something in searh in console… that was the reason for my problem
i think mine is diffrent from yall I just download LTS 2022 version so I could take part in a game jam but I cant do anything at all it just says all compiler errors must be fixed before entering play mode and the console just doesn’t show anything and yes I do have the 3 things on top selected as well I also didn’t import anything from the assets store either if someone can help me in some way please do