Hello,
can Unity (or maybe Unity 2.0) run in x86 version of OSX, running on an Intel CPU, for example?
Of course. So can the apps you generate with it.
–Eric
I’m guessing he is referring to a hackintosh rather than an Intel Mac.
If he is, then legally no one can help him :roll:
What’s a hackintosh? Is that a machine where someone has been able to run OSX on a standard PC?
Yep
If the above definition of “hackintosh” is what alkisclio was asking about then that’s a totally untested and unsupported configuration. I don’t really know whether that would work or not.
I setup OSX86 on one of my PC’s last week - it ran considerably faster than my Mac, but I didn’t get a chance to test Unity because 1) I didn’t have the right video card drivers -a REAL pain with OSX86- and 2) because I crashed it beyond repair by installing a hacked up driver package.
So yes, it works, and Unity should work too… but its highly unstable (depends a lot on hardware), very sketchy driver support and illegal.
I would however recommend the experiment, just for the glee of seeing OS X running on pure PC hardware.
Cheers
Shaun
How does that really differ from running on an Intel Macbook though? I mean, hardware is hardware…
@ Willem
Any true geek would understand
Well you can get a very fast PC for really cheap, so it’s a novel idea.
Well, if you’re basically interested in saving money, and don’t care about breaking the law, you can steal a Mac for cheap too.
Hmm I think there’s no point in trying x86 OSX, could cause more problems than good. Is Unity planning for support for Linux or Win32? I mean for the editor and the engine.
Win32 yes. There is a job posting on the Unity Careers page for a Windows GUI Programmer so a Windows port is on the distant horizon, yes.