Unity Optimization Tips and Tricks

Hi guys,

I just wanted to share the first of many short posts I’m writing on best practices when developing on Unity.

My main goal with these posts is to explain some tips and tricks and show their impact on your project via profiling data.

Hope this proves useful to you guys.

Unity 3D Best Practices: Part 1/

Cheers!

This is really great stuff! Very important, especially when doing mobile development, but it’s good practice to program in these efficient manners regardless of platform.

Will you be following up with things like texture / sound compression, more suggestions on batching and any other areas?

Thanks

-Raiden