Unity get every time more and more friendly for 2D game developing, specially based on pixel art games.
Please, check this thread out from rustum that is working on promising pixel art solution to be a standard for Unity games:
Also check this video from Gamefromscratch covering this up:
I’m still afraid to use Godot because this proprietary GDScript language and concerning about performance. I know they are improving the compatibility with C # language however, they are ridding of the natural language stands like C# naming convention and so on. I’ll stick with Unity as usual.